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This page is a quick-reference summary of my key experience and skills. Headings can be expanded and collapsed by clicking on them. A more traditional resume is available here as a PDF. Summary - Nearly 10 years of professional work experience prior to earning an MA in design
- Specialist in 3D NURBS and solid modeling and photorealistic visualization
- Deep technical background including software engineering, web, computer hardware, and quantitative analysis
- Extensive project and personnel management experience
- Currently teaching university level design courses
- Particularly interested in universal and sustainable design
- Japanese language ability
Experience Lecturer, San Francisco State University Department of Design & Industry (design.sfsu.edu) • January 2007 - present - Teaching courses in 3D CAD (SolidWorks), Intro Product Design, Rapid Prototyping, and Model Development Laboratory
- Developed a highly acclaimed SolidWorks course website with educational content open to anyone
Design Contractor, Peter Stathis/Virtual Studio Design consultancy • Nov 2007 - present - Performed all 3D modeling and visualization for glassware & barware project scheduled for production in Spring 2008
Senior Designer, MSL Design Design consultancy (www.msl-design.com) • January 2005 - May 2007 - Key member of the design team for continuing development of Reveal Imaging’s IDEA-award winning line of explosives detection systems
- Led design field research efforts, including quantitative/qualitative analysis and process modeling/simulation
- Primary author and manager of detailed UI and industrial design specification documentation
Senior Software Engineer, FinancialContent Financial data service provider (www.financialcontent.com) • August 2002 - March 2005 - Designed, implemented, and maintained high-availability, data-driven applications for the company's financial data platform using J2EE, relational database, XML, and Flash MX 2004 technologies
- Emphasis on dynamic display of data through Java and Flash platforms
Director of Engineering, Freestyle Interactive Interactive ad & marketing agency (www.freestyleinteractive.com) • November 1999 - March 2002 - Led a team of 3-5 software engineers at award-winning digital marketing agency
- Managed organization-level tasks such as corporate strategy development, third party relationship building, R&D initiation/management in addition to working as a primary engineer on projects
- Led expansion of product offerings into handheld device development, web application development, and Flash/Director programming
- Managed corporate IT
- Key member of project teams for clients such as Hewlett-Packard, Palm, Microsoft, and Compaq
Associate Project Manager, Fair, Isaac and Company Major financial analysis firm (www.fairisaac.com) • September 1997 - July 1999 - Developed custom, data-based credit risk models for international Pacific Rim clients using Unix tools, SAS, Excel, and Perl
- Coordinated project teams and served as primary point of contact for clients
- Conceived of and implemented custom Unix-based tools for process improvement
- Spearheaded in-house analytical documentation and training project
Skills Design - 3D CAD: SolidWorks and Rhinoceros (see Teaching)
- Rendering: PhotoWorks/mental ray, Maxwell Render
- CAM software: ArtCAM, CamWorks, Catalyst
- Rapid prototyping: Dimension BST FDM printer, ShopBot CNC router
- Model/prototype development in foam, plastics, resin, metal, wood
- Illustrator, Photoshop, Flash, InDesign, ImageReady
- Design research skills: field testing, ethnography, quantitative analysis, process modeling (see Reveal Imaging)
Communication - Highly refined writing skills
- Significant business & academic presentation experience
- Japanese language ability (written and spoken)
- Front-line client management experience
Technical - Software engineering: Java/J2EE, Flash ActionScript, XML/XSLT, Perl, SQL, HTML, CSS, JavaScript, PHP
- Specific emphasis on computer graphics programming
- Unix/Linux system administration
- Relational database design
- PC hardware and system design, basic electronics
Others - Proven teamwork skills
- Financial management in QuickBooks and Excel
- Quantitative analysis in Excel, SAS
- Discrete process modeling and simulation in Extend
Education BA in Science, Technology and Society from Pomona College (Claremont, CA) - Graduated magna cum laude
- Member of Phi Beta Kappa
- Study Abroad: Sophia University, Tokyo, Japan (Spring 1994)
MA in Industrial Arts, San Francisco State University - Received the 2007 Graduate Hood for the College of Creative Arts
- First place in the 2006 California State University Student Research Competition, Creative Arts category
- Member of Epsilon Pi Tau
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